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[软件] NDS模拟器 No$gba 2.3a发布 (新版开始支持声音模拟)

本主题由 zhshd 于 2008-1-23 10:14 解除高亮

NDS模拟器 No$gba 2.3a发布 (新版开始支持声音模拟)

4th November 2006 - version 2.3a
引用:
- nds/help: nds-bitmaps can be wrapped (that unlike gba-bitmaps) (thanks remi)
- nds/video: emulates optional wrap-around (area overflow) for nds bitmap-modes
- nds/video: emulates read-only 2d-engine-b ports as read-only (thanks remi)
- nds/3d: texture transformation mode 1 supports negative m[8,9,12,13] values
- nds/3d/boxtest: fast onscreen pre_check on any of all 8 coordinates of box
- nds/3d/boxtest: fast offscreen pre_check on all 8 coordinates of whole-box
- nds/3d/boxtest: fast offscreen pre_check on all 4 coordinates of box-face
- video/speedup: faster bg drawing when special effects disabled (blend/bright)
- reg/home: moved all users to usa, avoids paypal-german-language-service (remi)
- reg/full: new parity and decrypt.jpg encryption by headless marching soldiers
- reg/full: discontinued free nds-updates for older (than 12 months) gba-users
- reg/full: registration tool auto-generates invoices for commercial users
- reg/home: new file-ext .key (some servers now declare .bin as potential virus)
- sync: forces machine_switch on retrace, forces to be 1st machine after retrace
- gui/f1_key: HELP_FORCEFILE instead HELP_CONTENTS (preserves current chapter)
- webpage: added donate buttons on gba,msx,cpc,nes,2k6,zx8,c64 freeware pages
- email: new email address - please do NOT put it online - due to spam problems
- nds/3d: bug-fixed GX "nop" command (to have 0 parameters, instead 1 parameter)
- emu/help: described + emulated gba/nds7 dummy cp14-icebreaker (prefetch data)
- nds/cpu: emulates cp15 ctrl bit15 (pre-v5 ldr/ldm/pop pc.bit0=thumb disabled)
- cpu: emulates/ignores misaligned r15 in LDM [Rb],r15 (with optional warning)
- nds/help: added some basic specs on DS Memory Timings (in DS Various chapter)
- nds/3d: bugfixed texture transform (imul_op=64bit, instead imul_eax,op=32bit)
- cpu: emulates empty rlist (load/store r15 on ARMv4, Rb=Rb+/-40h on ARMv4/v5)
- cpu: emulates writeback-base-included-in-rlist (for all stm/ldm/v4/v5/tmb/arm)
- cpu/help: added info on invalid rlist's for ARMv4/v5 THUMB/ARM LDM/STM opcodes
- cpu: bugfixed arm9 q(d)add/sub (xor 7fffffffh instead 7ffffffh, one more f)
- nds/sound: emulates sound output speaker routing and speaker stereo panning
- nds/sound: emulates sound-hold (freezes output until hold=0 or next re-start)
- nds/sound: optionally mono output, optionally disabled, on machine 1 only
- nds/sound: allows "dumb loops" when reading non-irq-timed sound status regs
- nds/sound/help: described hold flag (can't hold on restart, apparently bugged)
- nds/sound/help: described the two different ch(a)+ch addition outputs
- nds/sound/help: described capture errors (both negative and overflow bugs)
- nds/sound: emulates minmax clipping, fully emulates all sound capture errors
- gba/sound: fixed small ch4 glitch (occured when only one stereo side was on)
- gba/sound: bugfix: recurses channel 3 wave ram bank number/bank size changes
- gba/sound: emulates minmax clipping, corrected channel-volume vs bias-volume
- gba/nds/sound/help: rev-engineered Max Output Levels (psg/pcmfifo/bias/clip)
- nds/sound: emulates capture (routing, adding, mixing, rounding, clipping, etc)
- nds/sound: emulates sound loop+length and high accuracy frequency timings
- nds/gba-slot/bugfix: memadr_sram (instead nnn=0Eh) (thanks Chow Kim Foong)
- nds/sound/help: corrected sample frequency, explained length/loop registers
- nds/sound: emulates channel volume, channel volume shift, master volume, bias
- nds/sound: emulates pcm8, pcm16, adpcm, psg wave/duty, psg noise formats
- nds/sound: emulates all write-only sound ports as such (reads as 00000000h)
- nds/sound/no$fmw/emu: initializes bias=200h (as done by original firmware)
- nds/sound: nds_sb_generate_sample invoked by NDS7 (not NDS9) as sound master
- nds/bugfix: fixed arm9 halfmul opcodes (accidently exchanged opcode lsbs/msbs)
- debug/disass: fixed smulxy opcode (showed up as "smmuxy" instead of "smulxy"
- nds/sound/help: described SOUNDCNT bits 8-11 (final audio output selection)
简单的使用方法:

- 上这里下载NDS ROM,然后用WINRAR把ROM解压出来
- 用eNDryptS Advanced v1.2还原为加密格式
- 然后执行NO$GBA模拟器运行刚才还原成加密格式的ROM

注意把ROM还原成加密格式的时:
- ROM和软件(eNDryptS Advanced v1.2)放同一目录,按照提示操作
- 只有还原成加密的ROM,才能让No$GBA读取,并运行

本模拟器设置了解压密码:
本帖隐藏的内容需要回复才可以浏览


[ 本帖最后由 21 于 2006-11-5 08:37 编辑 ]
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  • cgyldn 威望值 +1 支持 2006-11-5 09:13

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支持 
欢迎来到3G365,体验移动新享受
anyone anywhere...

http://hi.baidu.com/0238149

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强,这个不错!

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啊啊,不错不错,要试试
魔非魔、道非道,善恶在人心。
欲非欲、情非情,姻缘由天定。

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hao hao hao

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不知道模拟到什么游戏了 谢谢

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不知道速度如何?

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提示: 作者被禁止或删除 内容自动屏蔽

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感谢分享~~
好像写速度还不是很好,而且有些游戏还是不支持。
期待下个版本的改进
━━━━━━━━┓    ┏━━━━  ━━━━━━━━┓TM
        ┃    ┃              ┃
┏━━━━━━━┛    ┃      ┏━━━━━━━┛
┃            ┃      ┃
┃        ━━━━┛      ┃

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太好了

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引用:
原帖由 carttlew 于 2006-11-5 18:01 发表
不知道速度如何?

一辈子寻找<魔方大厦>,别问我那是什么,80年代人都知道

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提示: 作者被禁止或删除 内容自动屏蔽

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下来看看,谢谢楼住

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能玩吗?顶

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提示: 作者被禁止或删除 内容自动屏蔽

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好东西~~~~~~~!!!!!!!!!!!!

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xihuan

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提示: 作者被禁止或删除 内容自动屏蔽

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太想完了...THANKS

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4234

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这么多都模拟,厉害啊

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帖图好象还有点问题

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GOOD!

提示: 作者被禁止或删除 内容自动屏蔽

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支持一下吧
不错的东西
3G365 NDS&GBA官方交流群:1323269。验证请注明论坛ID。

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顶顶顶顶顶顶顶顶顶顶顶顶顶

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试试

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顶替

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